MidjourneyNetworking tutorial 2: The "walking skeleton"February 12, 2023 Tutorials Networking-Tutorial Godot Engine NetworkingIch habe wirklich lange über die richtige Vorgehensweise für dieses Tutorial nachgedacht. Schließlich gibt es verschiedene Möglichkeiten, wenn man, wie hier, die aktuell geplanten vier Komponenten entwickeln möchte. Ein Extremfall wäre es, pro Tutorial jeweils eine Komponente vollständig zu entwickeln und dadurch erst zum Schluss die Kommunikation zwischen den Komponenten zu ermöglichen. Ich habe mich für eine andere Variante entschieden und setze alle Komponenten direkt ohne wirkliche Funktionalität auf, um sie anschließend in jedem Tutorial, passend zum Thema, mit weiteren Inhalten zu füllen.
Godot Engine Logo is licensed under CC-BY-4.0 internationalNetworking tutorial 1: General information and overviewJanuary 29, 2023 Tutorials Networking-Tutorial Godot Engine NetworkingGodot 4 is on its way to the first release candidate. The difference between Godot 3.x and Godot 4 is huge. While there are already various tutorials on many of the changes, it seems to me that the area of network programming has been neglected and that although, or maybe because, there have been a lot of changes there as well. In addition, I’m particularly interested in this part, because so far almost only pure multiplayer games have managed to fascinate me for a long time and I can use my professional experience in this area.
Godot Engine Logo is licensed under CC-BY-4.0 internationalIs Godot 4 ready for AA- or even AAA?January 18, 2023 News Godot EngineShortly after I posted my last article, Juan Linietsky, one of the founders of Godot Engine, published an article about the competitiveness of Godot Engine in AA and AAA game development. The article is really worth reading, because on the one hand he goes into the technical possibilities with Godot 4 (renderer, physics, scripting, GDExtension, …) and on the other hand he points out what he thinks is still missing to develop AA/AAA level games with the Godot Engine.
Godot Engine Logo is licensed under CC-BY-4.0 internationalWhy I chose Godot EngineJanuary 15, 2023 Misc Godot EngineIf you want to deal with game development in this day and age, you are confronted with a luxury problem right from the start. While in the early days of video game development, the sound and graphics output used for almost every game was developed or reworked in-house, nowadays you can choose from a variety of possible tools. I have “published” two computer games so far. The first game was a 2D jump’n’run that told the story of my (now) wife and me, which we used as wedding invitations.